Monthly Archives: March 2017

Update on Honour 2

Mar 26, 2017 | | Say something

Honour RPG 2nd Edition I’ve been working hard on the rules. The aim is to take the existing Honour rules and mechanics and make them easier to use, faster to resolve and more fun to play with! Character creation will retain the very popular Pathways & Terms mechanic that allows you to create a detailed “pre-adventure” background for […more]

How do you make a game? Part 2: The Podcast, the Artist and Liam Neeson

Mar 26, 2017 | | Say something

And we’re back! So you have your main concept, the inspiration, and you have three conceptual goals to keep you on track. What happens next? Well, at the risk of stating the obvious, it really depends what kind of game you are designing. Is it a pen-and-paper RPG, a card based battle affair or a […more]

How do you make a game?

Mar 24, 2017 | | Say something

I guess that something inspires you, but you knew that, or you wouldn’t be reading this. So, assuming there is that primal, driving inspiration, what do you do next. Below I attempt to explain the very early stages of the design process I go through. This is not how I started, this is a process […more]